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Temple of Zeus - Gallery & Symbols (Unreal Engine project)

Avatarxlnt1 min to read

My first Unreal Engine project for Temple of Zeus is here:

It contains a gallery with art and a section for symbols. Not all symbols are included (too many to go through at once), but I picked some of the most important ones.
Music: Astral Goddess - Ethereal Dark Fantasy Ambient Music for Divine Winds

Can provide the .exe file for those who want that later on.

More of my work can be seen in my profile

Screenshots:

“Travel light, live light, spread the light, be the light.” - Yogi Bhajan

#1

My first Unreal Engine project for Temple of Zeus is here:

It contains a gallery with art and a section for symbols. Not all symbols are included (too many to go through at once), but I picked some of the most important ones.
Music: Astral Goddess - Ethereal Dark Fantasy Ambient Music for Divine Winds

I like the ones with the white wall better.
Beautiful--think having them in real life....

#2
Avatarxlntsaid:post: 1129483

My idea with the black walls in the beginning was to have them as contrast to when you enter inside.

Have made a lot of similar projects for Joy of Satan (can be seen in my profile), but this is my first one since the name was changed to Temple of Zeus. Just to be clear.

I rely heavily on contrasts in dress and charisma. However, too dark I think does not express Satya's light better.
In itself a dark background is fine because it contrasts with the gold of the Gods. But a dark Temple of the Gods... hmm Satya is bright.

#3
Symmachos-ZEUS/SHAITANsaid:post: 1129485

hmm Satya is bright.

Thus why it's bright inside.

“Travel light, live light, spread the light, be the light.” - Yogi Bhajan

#4

It looks esthetically spellbinding, as if some manner of divine power is soothing my mind and bewildering my mind.

#6

Thought about publishing on platforms like itch io?

I'm still learning, the same way as you do, the same way as we all do.

Zevist Since 15 Jan 2018 | LAURENTUM'S PROJECTS ARCHIVE |

#7

Thought about publishing on platforms like itch io?

I'm ok with publishing it here and on youtube. Itch looks messy, have never used it.
Have not been able to package this project into an exe file yet either, but I guess the video is sufficient .
Working on new projects.

“Travel light, live light, spread the light, be the light.” - Yogi Bhajan

#8

Great potential for sure. What came to my mind instantly is to decrees the motion blur a bit.

#9

My first Unreal Engine project for Temple of Zeus is here:

It contains a gallery with art and a section for symbols. Not all symbols are included (too many to go through at once), but I picked some of the most important ones.
Music: Astral Goddess - Ethereal Dark Fantasy Ambient Music for Divine Winds

This is REALLY good, when you release the file i will definitely try.

Hail The Gods!!
─── ⋆⋅☆⋅⋆ ───

#10

My first Unreal Engine project for Temple of Zeus is here:

It contains a gallery with art and a section for symbols. Not all symbols are included (too many to go through at once), but I picked some of the most important ones.
Music: Astral Goddess - Ethereal Dark Fantasy Ambient Music for Divine Winds

Simply amazing, I suggest you take up old projects, revamp them, put everything into one and create a real ToZ themed video game, it would be a total revolution if this thing went well.

Creating audio-sermons (🇮🇹), developing apps & software, and specializing in backup solutions and digital preservation.

Explore everything I’m building and sharing online related to the ToZ network (zdarkblow.netlify.app).

#11

This is REALLY good, when you release the file i will definitely try.

“Travel light, live light, spread the light, be the light.” - Yogi Bhajan