Temple of Zeus — The Assembly of the Gods

Rune Dungeon 2 (Unreal Engine project)

xlnt

#1
Watch on YouTubeExternal media opens in its original service

Time for another release. This time it's Rune Dungeon 2 - sequel to my first dungeon project made in Mapster32, and this time it's Unreal Engine.

Focus is on learning the runes, but I wanted to make it entertaining and more interesting than simply a dungeon with runes.
It now has a story aspect to it, where Helen (a wizard girl) wakes up after a dream about the Rune Dungeon, and tries to find it after waking up.
Turns out the Rune Dungeon has been closed down by nasty christians, so she feels the urge to go over there and kick some ass basically.

It's no enemies this time though, but she does have the ability to smash walls with her magick powers. A bit silly and humorous at times, but that's also the point.
My old computer is not the best in the world, and thus the low framerate and lag in the video, but hope you enjoy.
Download links will be provided later on for those interested in that.

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Discussion

#2
xlnt wrote:View source

Time for another release. This time it's Rune Dungeon 2 - sequel to my first dungeon project made in Mapster32, and this time it's Unreal Engine.

Excellent !

Daemontech [NG]
#3

This is so cool, lol.
I had no idea this was a thing.

VanceViktori888
#4

Wow this looks very fun and educational!

laurentumActive Translator
#6

Thought about sharing these on platforms such as itch.io?

#7

Cannot seem to be able to package this project into .exe file. Some unknown errors etc. Oh well.

#8
xlnt wrote:View source

Cannot seem to be able to package this project into .exe file. Some unknown errors etc. Oh well.

It's not an engine working with a project file ? and data in a big file tree ?
Many of us using Linux or else, the movie is good enough.

#9
Ælberiigor wrote:View source

the movie is good enough.

Good to know.

The log told me to install .NET framework SDK 4 or higher, which I did, and it still did not work.
Then I deactivated some plugins (for destructible mesh etc.) and then all of a sudden all of my cutscenes stopped working. So fuck it. On to a next project.

Lightning_Puma
#10

This is so cool!!

You are really outdoing yourself here, brother. You're very talented!! :)

AristocraticDragon666Active Helper
#11
xlnt wrote:View source
Watch on YouTubeExternal media opens in its original service

Time for another release. This time it's Rune Dungeon 2 - sequel to my first dungeon project made in Mapster32, and this time it's Unreal Engine.

Focus is on learning the runes, but I wanted to make it entertaining and more interesting than simply a dungeon with runes.
It now has a story aspect to it, where Helen (a wizard girl) wakes up after a dream about the Rune Dungeon, and tries to find it after waking up.
Turns out the Rune Dungeon has been closed down by nasty christians, so she feels the urge to go over there and kick some ass basically.

It's no enemies this time though, but she does have the ability to smash walls with her magick powers. A bit silly and humorous at times, but that's also the point.
My old computer is not the best in the world, and thus the low framerate and lag in the video, but hope you enjoy.
Download links will be provided later on for those interested in that.

Attachment 4049Attachment 4050Attachment 4051Attachment 4053Attachment 4054

It's just great :love: :love: :love: (y)

#14

This is great brother!!!

HAIL ZEUS!
Hail Valefor!

DarkspiritLead Translator
#15

Beautiful work xlnt, I like yout work brother!

չ∂αяквℓσω
#16

I noticed that there are various links that allow you to download various levels to play, they are different files, when will there be a full version that includes the entire game with all the levels included? It would be really great to be able to have the official ToZ game.

#17
zdarkblow wrote:View source

I noticed that there are various links that allow you to download various levels to play, they are different files, when will there be a full version that includes the entire game with all the levels included? It would be really great to be able to have the official TOZ game.

This particular project is not available for download yet, as I wasn't able to package it into an .exe file.
There is no "ToZ game", but different ToZ projects I've made in Unreal Engine and Mapster32. Some of them aren't to be considered as games either, like ToZ Ride and ToZ House.
Those two mentioned are more like interactive 3D experiences. Most of my 3D projects are actually like that, and not games per se.

#18
xlnt wrote:View source
Watch on YouTubeExternal media opens in its original service

Time for another release. This time it's Rune Dungeon 2 - sequel to my first dungeon project made in Mapster32, and this time it's Unreal Engine.

Focus is on learning the runes, but I wanted to make it entertaining and more interesting than simply a dungeon with runes.
It now has a story aspect to it, where Helen (a wizard girl) wakes up after a dream about the Rune Dungeon, and tries to find it after waking up.
Turns out the Rune Dungeon has been closed down by nasty christians, so she feels the urge to go over there and kick some ass basically.

It's no enemies this time though, but she does have the ability to smash walls with her magick powers. A bit silly and humorous at times, but that's also the point.
My old computer is not the best in the world, and thus the low framerate and lag in the video, but hope you enjoy.
Download links will be provided later on for those interested in that.

Attachment 4049Attachment 4050Attachment 4051Attachment 4053Attachment 4054

The Rune Dungeon looks exactly like a disco club I used to go to in Berlin!

չ∂αяквℓσω
#19
xlnt wrote:View source

This particular project is not available for download yet, as I wasn't able to package it into an .exe file.
There is no "ToZ game", but different ToZ projects I've made in Unreal Engine and Mapster32. Some of them aren't to be considered as games either, like ToZ Ride and ToZ House.
Those two mentioned are more like interactive 3D experiences. Most of my 3D projects are actually like that, and not games per se.

It would be really nice if all the projects were combined into one interactive game, it would benefit the community a lot.