Welcome to our New Forums!

Our forums have been upgraded and expanded!

Welcome to Our New Forums

  • Our forums have been upgraded! You can read about this HERE

Games for Learning Stock Trading/Economics, Augmented Learning

13th_Wolf

Active member
Joined
Sep 20, 2017
Messages
1,083
Location
Mars
Tied to this post- https://ancient-forums.com/viewtopic.php?f=3&t=83129

These games are an entertaining and more active way of understanding how the markets work and how to go about things in the investing world while also simulating the realism by including all the real world elements like taxation, reading balance sheets, managing assets and pretty much all the things that one would have to deal with in the investing world. They are simulators, not necessarily supposed to be "fun" in the conventional sense but it is not real money you are learning and risking. The era of Sim City and railroad tycoon etc. is over, get on this!

The first game is more of a program and has 2 versions but they are built the exact same way with the same functions. Speculator is the version that starts you off as a middle class investor with a $100,000 inheritance which value changes depending on what currency you do select at the start of the game (you can invest in international companies and nations too, and also have to deal with the bother of things like exchange rate hikes and so on). Wall Street Raider is the standard which starts you off already rich and can actually show you therefore, how company acquisitions and the "larger" things in finance that an ordinary person wouldn't have any knowledge of at all, work. You can do those in Speculator but obviously you have to progress to the point of being able to first, meaning it is more valuable for temperance and as a learning aid to your early days of actually investing.

This is probably one of the best tools for someone to learn the stock market where it can be relatively entertaining in a "sandbox" sense of just "make as much money as possible" or "buy up lots of specific things in different playthroughs to fuck around and experiment with the world market". Toward the "end game" you can probably merge all corporations into your one megacorporation like some kind of dystopic silliness if you want.

https://www.wallstreetraider.com/ both are on this website

https://www.youtube.com/watch?v=YFa17Ec2SoY here is an introductory video of an earlier version of this game from earlier 2010's. The newer versions have things like cryptocurrency as well as an improved simulation allegedly. The age of this project means it is a good indicator of actually being valuable to your learning anyway, I believe it began in the 90's and was already popular then even when it was a lot simpler.


The second game is called Capitalism Lab and I would recommend playing or watching videos extensively, of this one first as it shows how a company actually works. Once again it is an old game, but plays accurately as a simulation of real world corporate actions and the type of concerns one has to have a familiarity with. If you are investing your actual money into a portion of a company, you need to know how a company operates first from a personal pov, and you will see that there are many interests these entities can involve themselves in. It simulates your involvement in real estate, internet e-commerce, banking, bonds, government commissioned projects, being a retailer, manufacturer, producer (or even being all 3 with your own bank in a successful game) and it also has a stock simulation too, where you can buy and sell other and your own companies. All of this is done with minimal arcade-yness and has a random element to each game you might start- likewise with Speculator and WSR. It also has a community today of people who are more than just into video games.

https://www.capitalismlab.com/ You can get it on here
https://www.youtube.com/watch?v=pQyDXYyn1uE&list=PLm0MDLKuRDrmPsur6UCi4Hpim2kxfMKHr&index=1

The last one is the least relevant one and I have known about for a while but only because the sequel was released recently and completely removed the substance and successfully ruined the game (thanks jews) did I remember about it, is Victoria 2. It is not at all like the above two and is the most game-y being alot about war and playing as nations vying for land, population and resources, but it has a strangely brilliant worldwide market simulation which depending on many many things can completely change the course of any one playthrough. I also love the soundtrack.

The reason why I list it is because it simulates supply and demand on a worldwide scale through natural calamities like war, famines, revolutions, tariff and other policy changes of Great Powers of the world at the time (1800's-1900's industrial/literacy revolution), and the more "human" side of economics. It is also interesting in the study of war, and the logistical, technological and other necessities of states which is something that the modern world has forgotten. Situations and stories happen like- If the French canned food factories built in Brazil fail due to a rise of socialism and factory strikes there, the Ottoman Empire which relies on this arrangement with the French loses their war with Austria as they are not able to feed their troops, despite waging three times the casualties against them for a year or two. They then lose and begin to go on a irretrievable economic downturn, A crisis happens over their ownership of Greek land, the British Empire forces them to release Greece entirely as an independent state which then becomes a part of Britains economic sphere. You click on a province in Kansas or somewhere else in America, and see 10%, 4% of that province is Turkish and being absorbed into the American demographic. This is the magic of this title.

The POP and RGO systems simulate global supply and demand that reacts to geopolitical upheavals and changes that the player/s might make with wars, industry, migrations, sphering and colonising so that you get a sense of how this modern market driven world formed in both a historical and in a logistical sense. You can preemptively colonise and conquer all the land where oil is to be discovered later to have a monopoly on it, drive people of your predominant culture to settle their to turn it from a colony to an actual state of your country with your demographic majority living there.

You can get this on Steam during the sales for a reasonable price, and I would not recommend the sequel or anything they have released since 2020. I only recommend this game to those of you who also want to have a wider view and are interested about history, human geography, wars etc. and how these shape the world markets. You have to bear in mind the mode of these things now is very different and also the system does have limitations- it's not entirely accurate.

https://www.youtube.com/watch?v=AkfbxC68EVk , https://www.youtube.com/watch?v=v9-OBJcgXww -Economy guides
https://www.reddit.com/r/victoria2/comments/cdujhn/a_complete_understanding_of_victoria_2s_markets/
https://steamcommunity.com/sharedfiles/filedetails/?id=325970635
https://www.youtube.com/watch?v=NyIJcovw4l4 - Multiplayer game of Prussia forming Germany through spheres. 😉

I am myself gonna be using the first two with chatgpt pulled up in another tab to help me learn about this stuff. It should be a lot quicker to get started when I do. To any young SS here into video games, you should get into Victoria 2 because it augments learning about a lot of different types of things. It's a much better use of your time to be entertained and also be able to memorise the world map afterwards at the very least. ⚕️
 

Al Jilwah: Chapter IV

"It is my desire that all my followers unite in a bond of unity, lest those who are without prevail against them." - Satan

Back
Top