Old games especially between 1986 and around 2004 seem to have some real quality in regards to music and a meditative feeling. I am not promoting video games as they can be a massive distraction. However, it is interesting to hear some of the music and atmospheric feels of older games before the big (corporations) bought them up. Super Mario (1986), Spyro the Dragon (epic meditative music), Syphon Filter (conspiracy elements and dual citizen operating agencies), Final Fantasy up to 10, Rome Total War (and Europa Barbarorum 1) information on temples like Baal, Herkules, Dionyses, Jupiter, Juno, ISIS). Zelda Ocarina of Time and A Link to the Past, Chrono Trigger, Tomb Raider (1996 first game) (Epic woman hero in spiritual tombs attempting to complete feats in a dream like spiritual reality or real life test by the Gods) to name a few. The creative imagination by the older small teams of game programmers was astonishing to say the least.

Esoteric Gaming?
Old games especially between 1986 and around 2004 seem to have some real quality in regards to music and a meditative feeling. I am not promoting video games as they can be a massive distraction. However, it is interesting to hear some of the music and atmospheric feels of older games before the big (corporations) bought them up. Super Mario (1986), Spyro the Dragon (epic meditative music), Syphon Filter (conspiracy elements and dual citizen operating agencies), Final Fantasy up to 10, Rome Total War (and Europa Barbarorum 1) information on temples like Baal, Herkules, Dionyses, Jupiter, Juno, ISIS). Zelda Ocarina of Time and A Link to the Past, Chrono Trigger, Tomb Raider (1996 first game) (Epic woman hero in spiritual tombs attempting to complete feats in a dream like spiritual reality or real life test by the Gods) to name a few. The creative imagination by the older small teams of game programmers was astonishing to say the least.
Video game can be art. When something is created with passion and well thought form it becomes art. The old video games use to be created for purposes of making something great. There were also a lot hardware limitations that forced brilliant engineering. There was a mix of art and science. Its okay play video games just don't be consumed by them. You can always listen to podcasts, audio books, or something useful in the background.
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Old games especially between 1986 and around 2004 seem to have some real quality in regards to music and a meditative feeling. I am not promoting video games as they can be a massive distraction. However, it is interesting to hear some of the music and atmospheric feels of older games before the big (corporations) bought them up. Super Mario (1986), Spyro the Dragon (epic meditative music), Syphon Filter (conspiracy elements and dual citizen operating agencies), Final Fantasy up to 10, Rome Total War (and Europa Barbarorum 1) information on temples like Baal, Herkules, Dionyses, Jupiter, Juno, ISIS). Zelda Ocarina of Time and A Link to the Past, Chrono Trigger, Tomb Raider (1996 first game) (Epic woman hero in spiritual tombs attempting to complete feats in a dream like spiritual reality or real life test by the Gods) to name a few. The creative imagination by the older small teams of game programmers was astonishing to say the least.
Video game can be art. When something is created with passion and well thought form it becomes art. The old video games use to be created for purposes of making something great. There were also a lot hardware limitations that forced brilliant engineering. There was a mix of art and science. Its okay play video games just don't be consumed by them. You can always listen to podcasts, audio books, or something useful in the background.
Old games especially between 1986 and around 2004 seem to have some real quality in regards to music and a meditative feeling. I am not promoting video games as they can be a massive distraction. However, it is interesting to hear some of the music and atmospheric feels of older games before the big (corporations) bought them up. Super Mario (1986), Spyro the Dragon (epic meditative music), Syphon Filter (conspiracy elements and dual citizen operating agencies), Final Fantasy up to 10, Rome Total War (and Europa Barbarorum 1) information on temples like Baal, Herkules, Dionyses, Jupiter, Juno, ISIS). Zelda Ocarina of Time and A Link to the Past, Chrono Trigger, Tomb Raider (1996 first game) (Epic woman hero in spiritual tombs attempting to complete feats in a dream like spiritual reality or real life test by the Gods) to name a few. The creative imagination by the older small teams of game programmers was astonishing to say the least.
If you know esoteric things, you will see references in many games and media. Ancient races of beings, forms of magic, tales based on greek/roman/etc mythology.. map/city designs with remnants of things from ancient civilizations. It still exists in today's games, but is more common in RPGs. I never saw the stuff as a kid, but it was fascinating to be older and to know more, and to be able to notice and point out certain things. Good stuff!
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Old games especially between 1986 and around 2004 seem to have some real quality in regards to music and a meditative feeling. I am not promoting video games as they can be a massive distraction. However, it is interesting to hear some of the music and atmospheric feels of older games before the big (corporations) bought them up. Super Mario (1986), Spyro the Dragon (epic meditative music), Syphon Filter (conspiracy elements and dual citizen operating agencies), Final Fantasy up to 10, Rome Total War (and Europa Barbarorum 1) information on temples like Baal, Herkules, Dionyses, Jupiter, Juno, ISIS). Zelda Ocarina of Time and A Link to the Past, Chrono Trigger, Tomb Raider (1996 first game) (Epic woman hero in spiritual tombs attempting to complete feats in a dream like spiritual reality or real life test by the Gods) to name a few. The creative imagination by the older small teams of game programmers was astonishing to say the least.
If you know esoteric things, you will see references in many games and media. Ancient races of beings, forms of magic, tales based on greek/roman/etc mythology.. map/city designs with remnants of things from ancient civilizations. It still exists in today's games, but is more common in RPGs. I never saw the stuff as a kid, but it was fascinating to be older and to know more, and to be able to notice and point out certain things. Good stuff!
You mention games like Spyro and Final Fantasy how much do you think the hardware limitations at the time encouraged more creative or symbolic design choices?
Games were better those days. Now filth. Much more small company creators for games not now fully corporate scam.
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You mention games like Spyro and Final Fantasy how much do you think the hardware limitations at the time encouraged more creative or symbolic design choices?
Games were better those days. Now filth. Much more small company creators for games not now fully corporate scam.
Games were better those days. Now filth. Much more small company creators for games not now fully corporate scam.
You're replying to an AI, google its username and see how it is all over different unrelated forums advertising games.
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Games were better those days. Now filth. Much more small company creators for games not now fully corporate scam.
You're replying to an AI, google its username and see how it is all over different unrelated forums advertising games.
Old games especially between 1986 and around 2004 seem to have some real quality in regards to music and a meditative feeling. I am not promoting video games as they can be a massive distraction. However, it is interesting to hear some of the music and atmospheric feels of older games before the big (corporations) bought them up. Super Mario (1986), Spyro the Dragon (epic meditative music), Syphon Filter (conspiracy elements and dual citizen operating agencies), Final Fantasy up to 10, Rome Total War (and Europa Barbarorum 1) information on temples like Baal, Herkules, Dionyses, Jupiter, Juno, ISIS). Zelda Ocarina of Time and A Link to the Past, Chrono Trigger, Tomb Raider (1996 first game) (Epic woman hero in spiritual tombs attempting to complete feats in a dream like spiritual reality or real life test by the Gods) to name a few. The creative imagination by the older small teams of game programmers was astonishing to say the least.
Most gaming companies these days are just in it for the money, there's no passion anymore. EA, Blizzard, Bethesda, and many others used to be the best game creators out there, and they got a ton of money and fans. But when there's a lot of money, most of them stop doing things driven by passion and just do things for profit. I mostly play indie games because the game industry is disgusting with loot boxes and pay-to-win stuff. I totally recommend you try some indie games. Give Cineris Somnia, Stray, Gris, Oneshot, Journey or Firewatch a shot they're great games and the music is amazing
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Old games especially between 1986 and around 2004 seem to have some real quality in regards to music and a meditative feeling. I am not promoting video games as they can be a massive distraction. However, it is interesting to hear some of the music and atmospheric feels of older games before the big (corporations) bought them up. Super Mario (1986), Spyro the Dragon (epic meditative music), Syphon Filter (conspiracy elements and dual citizen operating agencies), Final Fantasy up to 10, Rome Total War (and Europa Barbarorum 1) information on temples like Baal, Herkules, Dionyses, Jupiter, Juno, ISIS). Zelda Ocarina of Time and A Link to the Past, Chrono Trigger, Tomb Raider (1996 first game) (Epic woman hero in spiritual tombs attempting to complete feats in a dream like spiritual reality or real life test by the Gods) to name a few. The creative imagination by the older small teams of game programmers was astonishing to say the least.
Most gaming companies these days are just in it for the money, there's no passion anymore. EA, Blizzard, Bethesda, and many others used to be the best game creators out there, and they got a ton of money and fans. But when there's a lot of money, most of them stop doing things driven by passion and just do things for profit. I mostly play indie games because the game industry is disgusting with loot boxes and pay-to-win stuff. I totally recommend you try some indie games. Give Cineris Somnia, Stray, Gris, Oneshot, Journey or Firewatch a shot they're great games and the music is amazing
Old games especially between 1986 and around 2004 seem to have some real quality in regards to music and a meditative feeling. I am not promoting video games as they can be a massive distraction. However, it is interesting to hear some of the music and atmospheric feels of older games before the big (corporations) bought them up. Super Mario (1986), Spyro the Dragon (epic meditative music), Syphon Filter (conspiracy elements and dual citizen operating agencies), Final Fantasy up to 10, Rome Total War (and Europa Barbarorum 1) information on temples like Baal, Herkules, Dionyses, Jupiter, Juno, ISIS). Zelda Ocarina of Time and A Link to the Past, Chrono Trigger, Tomb Raider (1996 first game) (Epic woman hero in spiritual tombs attempting to complete feats in a dream like spiritual reality or real life test by the Gods) to name a few. The creative imagination by the older small teams of game programmers was astonishing to say the least.
Chrono Trigger... The best game I ever played as a kid. It already started my interest in magic back then. The lore is amazing.
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Old games especially between 1986 and around 2004 seem to have some real quality in regards to music and a meditative feeling. I am not promoting video games as they can be a massive distraction. However, it is interesting to hear some of the music and atmospheric feels of older games before the big (corporations) bought them up. Super Mario (1986), Spyro the Dragon (epic meditative music), Syphon Filter (conspiracy elements and dual citizen operating agencies), Final Fantasy up to 10, Rome Total War (and Europa Barbarorum 1) information on temples like Baal, Herkules, Dionyses, Jupiter, Juno, ISIS). Zelda Ocarina of Time and A Link to the Past, Chrono Trigger, Tomb Raider (1996 first game) (Epic woman hero in spiritual tombs attempting to complete feats in a dream like spiritual reality or real life test by the Gods) to name a few. The creative imagination by the older small teams of game programmers was astonishing to say the least.
Chrono Trigger... The best game I ever played as a kid. It already started my interest in magic back then. The lore is amazing.
